Item: Sun Sling
A sun sling is a small staff with a head of woven netting. The staff is small enough to hold in a single hand, making it useful for hit-and-run tactics, but once loaded with ammunition, it requires two hands to properly swing and fire. This is a martial ranged weapon.
Sun slings use small metal bullets covered in sharp spikes known as Sun Shots. A bundle of 10 sun shots has light bulk and costs 1 sp.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sling: The target must succeed at a Fortitude save against your class DC or be stunned 1.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Kestros | 0 | Uncommon | 1d6 |
| Halfling Sling Staff | 0 | Uncommon | 1d10 |
| Spraysling | 0 | Uncommon | 1d6 |
| Thunder Sling | 0 | Uncommon | 1d6 |
| Bola | 0 | Common | 1d6 |
| Windlass Bola | 6 | Uncommon | 1d6 |
| Arquebus | 0 | Uncommon | 1d8 |
| Black Powder Knuckle Dusters | 0 | Uncommon | 1d4 |
| Blunderbuss | 0 | Uncommon | 1d8 |
| Cane Pistol | 0 | Uncommon | 1d4 |
| Clan Pistol | 0 | Uncommon | 1d6 |
| Dagger Pistol | 0 | Uncommon | 1d4 |
| Dawnsilver Tree | 0 | Uncommon | 1d6 |
| Double-Barreled Pistol | 0 | Uncommon | 1d4 |
| Dragon Mouth Pistol | 0 | Uncommon | 1d6 |
| Gakgung | 0 | Common | 1d6 |
| Mace Multipistol | 0 | Uncommon | 1d4 |
| Mikazuki | 0 | Uncommon | 1d6 |
| Pepperbox | 0 | Uncommon | 1d4 |
| Piercing Wind | 0 | Uncommon | 1d6 |