Item: Fury Cocktail (Moderate)
Activate 1 (manipulate)
A fury cocktail is a fortifying ginger beer spiked with rum and a mixer. It's rumored to have originated from a barbarian-themed festival in a popular mead hall specializing in alchemical beverages.
Benefit You gain a +3 item bonus to melee attack rolls and an additional effect depending on the additive chosen when the brew is created. The effects last 1 hour.
- Animalistic Lemon juice and powdered claws or talons are added to the cocktail. You gain an unarmed attack in the brawling group of your choice between a jaws attack that deals 1d6 piercing damage or a claw attack that has the agile trait and deals 1d4 slashing damage.
- Double This cocktail is just stronger, with more ginger and more rum. You gain resistance 2 to physical damage.
- Mournful A few flower petals add a powerful aroma to the drink. You gain resistance 5 to void damage, or resistance 5 to vitality damage if you have the void healing ability.
- Skeptical A splash of bitters gives the drink a more complex flavor. You gain a +2 item bonus to saves against magic.
- Titanic Yuzu juice and powdered giant hair are added to this cocktail. If you're Medium or smaller, you gain the following effects: you become Large, are Clumsy 1, and increase your reach by 5 feet (or by 10 feet if you started out Tiny).
- Wyrmhide Pomegranate juice and elemental reagents are added to the cocktail. You gain resistance 5 to acid, cold, electricity, fire, and poison damage.
Drawback You take a –1 penalty to AC and a –2 penalty to Reflex saves.
@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Fury Cocktail (Moderate)]
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