Zomok

Creature 16
commonDragonPlant
Perception +28; Darkvision, Tremorsense
Skills Acrobatics +27, Athletics +33, Nature +29, Stealth +29, Survival +30
CHA +6
CON +9
DEX +5
INT +3
STR +9
WIS +6

AC 39; Fort +31, Ref +25, Will +28
HP 310
Weaknesses Fire 15
Speed 30 feet, Fly 80 feet

Mighty plant-dragons, zomoks prowl the woodlands, defending their homes from destructive forces while healing and restoring the woods following natural disasters and ravaging intruders. Zomoks vary in appearance with the seasons, growing verdant green in the spring and summer, changing to autumnal colors in the fall, and decaying to brown in winter. While zomoks can and often do swallow their foes, they have no real need to eat. Any creature they gulp down is typically left behind as a mangled corpse the next time the zomok travels via their Forest Step ability. Zomoks reach 35 to 40 feet in length and weigh 30 tons.


Melee Jaws +33 (Magical, Reach 15, Unarmed), Damage 3d12+17 Piercing
Melee Claw +33 (Agile, Magical, Reach 15, Unarmed), Damage 3d8+17 Slashing
Melee Tail +33 (Magical, Reach 20), Damage 3d10+17 Bludgeoning

Primal Innate Spells DC 34, attack +26

Tremorsense 60 feet
Constant Spells
Improved Grab