Zalavexus
Creature 10uniqueAberrationChaoticEvilSwarm
Perception +19; Darkvision, Tremorsense
Skills Arcana +17, Deception +23, Diplomacy +21, Intimidation +21, Medicine +19, Nature +21, Occultism +17, Stealth +21
CHA +7
CON +5
DEX +7
INT +3
STR +3
WIS +5
AC 30 (all-around vision); Fort +17, Ref +21, Will +19
HP 148 fast healing 10
Resistances Physical 10
Weaknesses Area Damage 10, Splash Damage 10
Speed 30 feet
This worm that walks was a cultist of the Great Old One Hastur in its prior life. It continues its conspiracies and strives to further its evil plots in its new life.
Melee Tendril +21 (Reach 10), Damage 4d8+6 Piercing
Primal Spontaneous Spells DC 29, attack +21
Acid Splash(Rank 1)
Detect Magic(Rank 1)
Gentle Landing(Rank 1)
Grease(Rank 1)
Prestidigitation(Rank 1)
Read Aura(Rank 1)
Tailwind(Rank 1)
Tangle Vine(Rank 1)
Acid Arrow(Rank 2)
Dispel Magic(Rank 2)
Gecko Grip(Rank 2)
Revealing Light(Rank 2)
Web(Rank 2)
Earthbind(Rank 3)
Lightning Bolt(Rank 3)
One with Stone(Rank 3)
Wall of Thorns(Rank 3)
Fly(Rank 4)
Shape Stone(Rank 4)
Wall of Stone(Rank 5)
Primal Focus Spells DC 29, attack +21
Elemental Toss(Rank 1)
Tremorsense 30 feet
All-Around Vision
Fast Healing 10
Swarm Mind