Zalavexus

Creature 10
uniqueAberrationChaoticEvilSwarm
Perception +19; Darkvision, Tremorsense
Skills Arcana +17, Deception +23, Diplomacy +21, Intimidation +21, Medicine +19, Nature +21, Occultism +17, Stealth +21
CHA +7
CON +5
DEX +7
INT +3
STR +3
WIS +5

AC 30 (all-around vision); Fort +17, Ref +21, Will +19
HP 148 fast healing 10
Resistances Physical 10
Weaknesses Area Damage 10, Splash Damage 10
Speed 30 feet

This worm that walks was a cultist of the Great Old One Hastur in its prior life. It continues its conspiracies and strives to further its evil plots in its new life.


Melee Tendril +21 (Reach 10), Damage 4d8+6 Piercing

Primal Spontaneous Spells DC 29, attack +21
Acid Splash(Rank 1)
Detect Magic(Rank 1)
Grease(Rank 1)
Read Aura(Rank 1)
Tailwind(Rank 1)
Tangle Vine(Rank 1)
Acid Arrow(Rank 2)
Dispel Magic(Rank 2)
Gecko Grip(Rank 2)
Web(Rank 2)
Earthbind(Rank 3)
Fly(Rank 4)
Shape Stone(Rank 4)
Primal Focus Spells DC 29, attack +21

Tremorsense 30 feet
All-Around Vision
Fast Healing 10
Swarm Mind