Xorn

Creature 7
commonEarthElemental
Perception +15; Darkvision, Tremorsense
Skills Athletics +17, Stealth +11, Survival +15
CHA +0
CON +5
DEX +0
INT +0
STR +6
WIS +2

AC 25 (all-around vision); Fort +18, Ref +11, Will +13
HP 115
Resistances Cold 5, Electricity 5, Fire 5
Weaknesses Bludgeoning 5
Speed 20 feet, Burrow 20 feet

These squat, rotund elementals have three legs, three arms, three eyes, and one massive maw, which they fill with the gems and metals they find so delicious.


Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries.


Melee Jaw +18 (Deadly D10), Damage 2d10+8 Piercing
Melee Claw +18 (Agile, Unarmed), Damage 2d6+8 Slashing

Tremorsense (Imprecise) 60 feet
All-Around Vision