Wight Commander

Creature 12
rareEvilLawfulUndeadUnholyWight
Perception +22; Darkvision
Skills Athletics +24, Intimidation +25
CHA +3
CON +4
DEX +3
INT +5
STR +6
WIS +3

AC 32 ((34 with shield raised)); Fort +24, Ref +19, Will +21
HP 220 void healing
Speed 25 feet

When the beloved leader of a military unit is raised as a wight, sometimes the spirits of their comrades return with them, creating a gestalt being of impeccable tactical acumen.


Wights are undead beings of spite who primarily stalk places related to death.


Melee Longsword +27 (Magical, Versatile P), Damage 2d8+14 Slashing
Melee Claw +26 (Agile, Unarmed), Damage 2d8+14 Slashing

Divine Innate Spells DC 29, attack +21

+26 to Initiative
Constant Spells
Attack of Opportunity
Shield Block
Void Healing