Wendigo
Creature 17uncommonBeastChaoticColdEvil
Perception +32; Darkvision, Infrared Vision
Skills Acrobatics +32, Athletics +33, Deception +29, Intimidation +33, Nature +28, Occultism +29, Religion +28, Stealth +30, Survival +30
CHA +6
CON +9
DEX +7
INT +6
STR +8
WIS +5
AC 40; Fort +32, Ref +30, Will +26
HP 315 regeneration 30 (deactivated by cold iron)
Weaknesses Cold Iron 10, Fire 15
Speed 0 feet, Fly 100 feet
Wendigos are incarnations of the fears of starvation, loneliness, and fatal exposure to cold weather. They haunt the frozen expanses of the world.
Melee Jaws +33 (Cold, Magical, Reach 10, Unarmed), Damage 3d10+12 piercing plus 2d6 Cold
Melee Claw +33 (Agile, Cold, Magical, Reach 10, Unarmed), Damage 3d8+12 slashing plus 2d6 Cold
Primal Innate Spells DC 38, attack +30
Nightmare (see Dream Haunting)(Rank 4)
Wind Walk (At Will)(Rank 8)
Telepathy 1 mile
+1 Status to All Saves vs. Magic
Regeneration 30 (Deactivated by Cold Iron)
Grab