Weak Evasive Vampire Count
Creature 5commonChaoticEvilUndeadUnholyVampire
Perception +17; Darkvision
Skills Acrobatics +11, Athletics +13, Deception +12, Diplomacy +12, Intimidation +14, Society +12, Stealth +11
CHA +4
CON +2
DEX +3
INT +2
STR +5
WIS +4
AC 22; Fort +9, Ref +12, Will +15
HP 50 coffin restoration, fast healing 7, void healing
Weaknesses Vampire Weaknesses 0
Speed 25 feet, Climb 25 feet
Vampire counts rule their demesnes through a mix of fear and cruelty.
Vampires are undead creatures that feed on the blood of the living.
Melee Rapier +17 (Deadly D8, Disarm), Damage 1d6+11 Piercing
Melee Claw +17 (Agile, Unarmed), Damage 1d8+8 Slashing
Divine Innate Spells DC 20, attack +12
Fast Healing 7
Void Healing
Grab