Vizier Dragon (Ancient, Spellcaster)

Creature 20
uncommonDragonOccult
Perception +36; Darkvision, Scent
Skills Acrobatics +29, Arcana +31, Athletics +35, Deception +38, Diplomacy +38, Medicine +36, Religion +36, Society +35
CHA +7
CON +6
DEX +5
INT +5
STR +9
WIS +6

AC 44; Fort +35, Ref +33, Will +39
HP 450
Speed 60 feet, Fly 200 feet, Swim 60 feet

There's a feeling every teacher knows. It's when one has taken a young mind and educated, trained, and molded them to one's specifications before setting them loose and watching the pupil act on one's teachings. It's a feeling of creation, control, and wonder, the knowledge that one has created this great and glorious thing—and if one has done the job exceptionally well, then the student will outshine the master. This is immortality and power, and this is what vizier dragons chase.

Vizier dragons are primarily concerned with the education and cultivation of people. People fascinate vizier dragons in all their riotous, contradictory complexity. Why do some people excel, and others falter and fail? Why does one person become a saint and the next a tyrant? Why do some become legends in their own time, while others labor in ignominy?


Melee Claw +38 (Agile, Magical, Reach 15), Damage 4d6+17 Slashing
Melee Jaws +38 (Fire, Magical, Reach 20), Damage 4d8+17 piercing plus 4d6 Fire
Melee Tail +36 (Magical, Reach 25), Damage 4d10+17 Bludgeoning
Melee Horns +36 (Agile, Magical, Reach 20), Damage 3d12+17 Piercing

Occult Prepared Spells DC 42, attack +34
Figment(Rank 1)
Guidance(Rank 1)
Message(Rank 1)
Mindlink(Rank 1)
Sanctuary(Rank 1)
Sigil(Rank 1)
Spirit Link(Rank 1)
Clear Mind(Rank 2)
Dispel Magic(Rank 2)
Sound Body(Rank 2)
Enthrall(Rank 3)
Locate(Rank 3)
Confusion(Rank 4)
Nightmare(Rank 4)
Banishment(Rank 5)
Sending(Rank 5)
Mislead(Rank 6)
Never Mind(Rank 6)
Energy Aegis(Rank 7)
True Target(Rank 7)
Hidden Mind(Rank 8)
Quandary(Rank 8)
Foresight(Rank 9)
Occult Innate Spells DC 42, attack +0

+1 Status to All Saves vs. Magic