Vinculatti
Creature 11uncommonDevilFiendUnholy
Perception +24; Darkvision (fearsense (precise) 60 feet)
Skills Acrobatics +19, Athletics +26, Intimidation +23, Religion +19, Stealth +16, Survival +19
CHA +3
CON +5
DEX +3
INT +3
STR +7
WIS +3
AC 30; Fort +24, Ref +21, Will +20
HP 240
Resistances Physical 10, Poison 10
Weaknesses Holy 10
Speed 30 feet, Climb 30 feet
Warden devils exist to capture and imprison mortals, whether as jailers in Hell or hunters summoned by diabolists. Vinculattis exercise little discretion and show less interest in a prisoner's sentence or condition. Warden devils take cruel satisfaction in heaping psychological distress on their charges, enumerating the pleasures a prisoner is now denied.
Melee Mandibles +22 (Magical, Reach 10, Unholy), Damage 2d12+13 Piercing
Melee Manacles +22 (Agile, Magical, Reach 10, Unholy), Damage 2d10+13 Bludgeoning
Telepathy 100 feet
+1 Status to All Saves vs. Magic
Grab
Improved Grab