Vermin Catcher

Creature 2
commonHumanHumanoid
Perception +6
Skills Athletics +9, Nature +6, Stealth +8, Survival +6
CHA -2
CON +4
DEX +2
INT +1
STR +3
WIS +0

AC 17; Fort +10, Ref +8, Will +6
HP 35
Speed 25 feet

Paid exterminators keep streets and sewers clear of pests like rats, snakes, weasels, and insects—even giant rats.


Society is built upon the backs of laborers.


Melee Club +9, Damage 1d6+5 Bludgeoning
Melee Club +8 (Thrown 10), Damage 1d6+5 Bludgeoning
Melee Fist +9 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+5 Bludgeoning