Tournament Combatant
Creature 5commonHumanHumanoid
Perception +12
Skills Acrobatics +13, Athletics +12, Intimidation +11, Performance +11
CHA +2
CON +1
DEX +5
INT +0
STR +3
WIS +1
AC 21; Fort +10, Ref +15, Will +10
HP 75
Speed 35 feet
Tournaments attract martial artists like moths to a flame, with participants crossing vast distances for the chance to test their might.
Martial artists strive to master the art of hand-to-hand fighting.
Melee Fist +14 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d8+5 Bludgeoning
Melee Nunchaku +14 (Backswing, Disarm, Finesse), Damage 1d6+5 Bludgeoning
Melee Shuriken +14 (Agile, Reload 0, Thrown 20), Damage 1d6+5 Piercing