Tonic Merchant

Creature 3
commonHumanHumanoid
Perception +6
Skills Crafting +11, Diplomacy +9, Medicine +10, Society +9
CHA +2
CON +1
DEX +2
INT +4
STR +0
WIS +1

AC 17; Fort +10, Ref +9, Will +8
HP 50
Speed 25 feet

This alchemist sells healing potables, but might offer their services without a fee to those truly in need.


The world is a dangerous place. Thankfully, there are those who devote their lives to easing the pain and suffering of others.


Melee Acid Flask (Moderate) +10 (Splash, Thrown 30), Damage 2d6 acid plus 2 Acid
Melee Dagger +10 (Agile, Finesse, Versatile S), Damage 1d4+4 Piercing
Melee Dagger +10 (Agile, Thrown 10, Versatile S), Damage 1d4+4 Piercing
Melee Fist +10 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 Bludgeoning