Tomb Raider
Creature 5commonHumanHumanoid
Perception +13
Skills Acrobatics +13, Athletics +13, Deception +7, Society +9, Stealth +11, Thievery +13
CHA +0
CON +1
DEX +4
INT +2
STR +3
WIS +2
AC 21; Fort +10, Ref +15, Will +11
HP 75
Speed 25 feet, Climb 15 feet
Great treasure awaits those willing to explore the hazardous depths of ancient tombs and forgotten dungeons. Some tomb raiders seek the riches of bygone eras; others recover pieces of history thought lost to the sands of time.
Explorers are often well-equipped and well-trained for any type of hazard and are eager to lead others into the wild.
Melee Kukri +15 (Agile, Trip), Damage 1d6+9 Slashing
Melee Fist +15 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+9 Bludgeoning
Melee Hand Crossbow +15 (Reload 1), Damage 1d6+6 Piercing