Thomil Bolyrius (5-6)
Creature 5uniqueEvilHumanHumanoid
Perception +11
Skills Acrobatics +13, Deception +13, Diplomacy +11, Occultism +9, Performance +15 (+16 when playing the lute), Society +11, Stealth +11
CHA +4
CON +0
DEX +4
INT +2
STR +0
WIS +2
AC 22; Fort +9, Ref +13, Will +11
HP 65
Speed 25 feet
Troubadours keep alive the traditional songs of their cultural and write original works to commemorate major events.
Performances can serve as entertainment, expressions of beauty, or part of a shared culture.
Melee Rapier +15 (Deadly D8, Disarm, Finesse), Damage 1d6+6 Piercing
Melee Crossbow +15 (Reload 1), Damage 1d8+6 Piercing
Occult Spontaneous Spells DC 21, attack +13
Charm(Rank 1)
Detect Magic(Rank 1)
Ghost Sound(Rank 1)
Illusory Disguise(Rank 1)
Message(Rank 1)
Prestidigitation(Rank 1)
Shield(Rank 1)
Soothe(Rank 1)
Ventriloquism(Rank 1)
Hideous Laughter(Rank 2)
Magic Mouth(Rank 2)
Touch of Idiocy(Rank 2)
Blindness(Rank 3)
Secret Page(Rank 3)
Bard Composition Spells DC 21, attack +13
Counter Performance(Rank 1)
Inspire Competence(Rank 1)
Inspire Courage(Rank 1)
Lingering Composition(Rank 1)
Inspire Defense(Rank 2)