Theletos

Creature 7
commonAeonMonitor
Perception +18; Darkvision
Skills Arcana +16, Intimidation +16, Religion +18, Stealth +15
CHA +3
CON +3
DEX +4
INT +3
STR +4
WIS +5

AC 25; Fort +16, Ref +13, Will +18
HP 125
Weaknesses Spirit 5
Speed 25 feet, Fly 25 feet

Theletoses maintain the balance between fate and free will. A theletos is a roughly spherical mass of crystals from which emerge four limbs, each split at the elbow and ending in three-fngered hands. A pair of crystalline tentacles also emerges from its body. Those who have been damaged by a theletos's tentacles describe being presented with a disorienting dilemma: they feel forced to make a single choice while simultaneously being overwhelmed by the endless options available to choose from. Theletoses are more likely than most aeons to interfere in non-aeon societies, particularly in regions with draconian laws. Their involvement is twofold; a theletos concerns itself with both the freedom of individuals and the laws that restrict these individuals, even (or especially) when the two are in opposition.


Melee Fist +17 (Magical, Unarmed), Damage 2d10+8 Bludgeoning
Melee Tentacle +17 (Agile, Magical, Unarmed), Damage 2d8+8 Slashing

Divine Innate Spells DC 25, attack +17
Charm(Rank 1)
Dispel Magic(Rank 2)
Stupefy(Rank 2)
Enthrall(Rank 3)
Suggestion(Rank 4)

+1 Status to All Saves vs. Magic