Synthetic Khismar (5-6)

Creature 6
uniqueConstructEvil
Perception +12; Darkvision
Skills Acrobatics +10, Athletics +15, Deception +10, Intimidation +12
CHA +0
CON +4
DEX +2
INT +1
STR +5
WIS +2

AC 24 (20 when broken, construct armor); Fort +16, Ref +10, Will +14
HP 70
Speed 30 feet

Melee Storm-fist +17 (Forceful, Unarmed), Damage 2d6+5 bludgeoning plus 1d6 Electricity
Melee Electrical Discharge +12, Damage 4d6 Electricity