Strix Hunter

Creature 6

Source Pathfinder Lost Omens Cheliax, Infernal InheritanceRemaster

uncommonHumanoidStrix
Perception +17; Low Light Vision
Skills Acrobatics +15, Athletics +13, Diplomacy +10, Intimidation +13, Nature +13, Performance +10, Survival +15
CHA +0
CON +2
DEX +5
INT +0
STR +4
WIS +2

AC 24; Fort +11, Ref +17, Will +13
HP 80
Speed 25 feet, Fly 25 feet

Where there is one strix hunter, more likely lie in wait. Strix hunters rely on practiced coordination with their kin, spending many hours training until their maneuvers seamlessly link together. This allows hunters to unleash a barrage of attacks while staying on the move and rapidly trading positions in battle. While strix hunters might train in groups of a dozen or more, a hunting party on the prowl is typically made up of no more than six individuals. These hunters interchange roles and have no set leader, with each member calling the shots in a loose rotation. This communal decision-making style shines when facing intelligent foes, baffling opponents who might normally rely on targeting a leader to break formation and morale.

Whether they fight together or alone, strix hunters rely on their ability to swoop in and out of melee while quickly changing weapons to disorient their enemies and keep them from finding any one tactic to fight back. The coordinated flurry of arrows, blades, and talons a strix hunting party can deliver is usually devastating to their prey. If the victim should live through it, they are left reeling.

Strix hunters rarely take trophies from their kills, as they consider the use of their martial skills to be practical elements of survival—whether they are hunting for food or driving off unwanted intruders.


Melee Shortbow +17 (Deadly d10, Reload 0), Damage 1d6+4 Piercing
Melee Shortsword +16 (Agile, Finesse, Versatile S), Damage 1d6+8 Piercing
Melee Talon +16 (Agile, Finesse), Damage 1d4+8 Slashing

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