Slana

Creature 20
rareChaoticHumanoid
Perception +36; Low Light Vision, Scent
Skills Acrobatics +35, Athletics +38, Nature +35, Stealth +33, Survival +37
CHA +6
CON +7
DEX +7
INT +2
STR +10
WIS +7

AC 45; Fort +35, Ref +33, Will +33
HP 380 fast healing 20
Resistances Sonic 30
Speed 60 feet, Climb 30 feet, Swim 30 feet

The rolling thunder before the rain provides the massive, leonine humanoids known as slanas with a tremendous power. These solitary and nomadic creatures primarily dwell in the jungles and savannas of the Mwangi Expanse, but they can range into nearby areas in search of prey or when drawn by strange primal forces only slanas can recognize. Slanas view each other as rivals who test each other's prowess, so when drawn together by this strange calling they nearly always fight to the death. A slana's roar echoes like thunder across the countryside, and denizens of the Mwangi fear a slana's approach whenever an oncoming storm's thunder seems more ferocious than its rain.


Melee Jaws +38 (Magical, Reach 20, Sonic, Unarmed), Damage 4d10+20 piercing plus 2d8 Sonic
Melee Claw +38 (Agile, Magical, Reach 20, Sonic, Unarmed), Damage 4d6+20 piercing plus 2d8 Sonic
Melee Thunderclap +35 (Magical, Sonic)

Primal Innate Spells DC 40, attack +32
Dispel Magic(Rank 2)
Earthquake(Rank 8)
Storm Lord(Rank 9)

Constant Spells
Fast Healing 20
Improved Grab