Shard-Empowered Levaloch

Creature 8
commonDevilEvilFiendLawfulUnholy
Perception +17; Greater Darkvision
Skills Acrobatics +17, Athletics +18, Intimidation +13, Religion +15
CHA +1
CON +4
DEX +3
INT +2
STR +6
WIS +3

AC 27; Fort +18, Ref +15, Will +13
HP 110 fast healing 5 (deactivated by holy)
Resistances Physical 5
Weaknesses Holy 5
Speed 30 feet, Climb 30 feet

Fearsome giants of jagged iron, levalochs serve in the armies of Hell as potent warriors and tenacious hunters-creatures of absolute discipline endlessly obedient to diabolical tyrants.


There are countless legions of lawful fiends in the nine layers of Hell, warring against the celestial planes and scouring the Material Plane for souls to corrupt.


Melee Trident +20 (Magical, Unholy), Damage 2d8+9 piercing plus 1d6 Spirit
Melee Trident +17 (Magical, Thrown 20, Unholy), Damage 2d8+9 piercing plus 1d6 Spirit
Melee Barbed Net +17 (Magical, Unholy)

Divine Innate Spells DC 0, attack +0

Greater Darkvision
Telepathy 100 feet
+1 Status to All Saves vs. Magic
Fast Healing 5 (Deactivated by Holy)