Sezruth (3-4)

Creature 5
uniqueDivEvilFiendUnholy
Perception +14; Greater Darkvision
Skills Arcana +10, Athletics +10, Deception +14, Intimidation +14, Religion +12, Stealth +13
CHA +5
CON +3
DEX +4
INT +1
STR +3
WIS +3

AC 20; Fort +10, Ref +13, Will +14
HP 85
Weaknesses Holy 5, Cold Iron 5
Speed 25 feet

Melee Claw +15 (Agile, Finesse, Magical, Unarmed, Unholy), Damage 2d6+5 slashing plus 1d8 Spirit

Divine Innate Spells DC 22, attack +14
Detect Magic(Rank 1)

Greater Darkvision
Telepathy 100 feet
+1 Status to All Saves vs. Magic