Sezruth (1-2)

Creature 3
uniqueDivEvilFiendUnholy
Perception +10; Greater Darkvision
Skills Arcana +7, Athletics +7, Deception +10, Intimidation +10, Religion +8, Stealth +9
CHA +3
CON +2
DEX +2
INT +0
STR +2
WIS +1

AC 17; Fort +7, Ref +7, Will +10
HP 55
Weaknesses Cold Iron 5, Holy 5
Speed 25 feet

Melee Claw +12 (Agile, Finesse, Magical, Unarmed, Unholy), Damage 1d6+4 slashing plus 1d4 Spirit

Divine Innate Spells DC 19, attack +11
Detect Magic(Rank 1)

Greater Darkvision
Telepathy 100 feet
+1 Status to All Saves vs. Magic