Plague Doctor

Creature 5
commonHumanHumanoid
Perception +13
Skills Intimidation +9, Medicine +13, Religion +13
CHA +2
CON +4
DEX +1
INT +2
STR +0
WIS +4

AC 20; Fort +13, Ref +8, Will +13
HP 70
Speed 25 feet

These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected. To see a plague doctor signals that disease has infested the land—and that it might have already taken hold.


The world is a dangerous place. Thankfully, there are those who devote their lives to easing the pain and suffering of others.


Melee Staff +9 (Two Hand D8), Damage 1d4 Bludgeoning
Melee Fist +10 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4 Bludgeoning
Melee Crossbow +10 (Reload 1), Damage 1d8 Piercing

Divine Prepared Spells DC 23, attack +15
Guidance(Rank 1)
Heal(Rank 1)
Light(Rank 1)
Message(Rank 1)
Sigil(Rank 1)
Stabilize(Rank 1)
Clear Mind(Rank 2)
Cleric Domain Spells DC 23, attack +15

+2 Circumstance Bonus on Saves vs. Disease