Plague Doctor
Creature 5commonHumanHumanoid
Perception +13
Skills Intimidation +9, Medicine +13, Religion +13
CHA +2
CON +4
DEX +1
INT +2
STR +0
WIS +4
AC 20; Fort +13, Ref +8, Will +13
HP 70
Speed 25 feet
These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected. To see a plague doctor signals that disease has infested the land—and that it might have already taken hold.
The world is a dangerous place. Thankfully, there are those who devote their lives to easing the pain and suffering of others.
Melee Staff +9 (Two Hand D8), Damage 1d4 Bludgeoning
Melee Fist +10 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4 Bludgeoning
Melee Crossbow +10 (Reload 1), Damage 1d8 Piercing
Divine Prepared Spells DC 23, attack +15
Cleanse Cuisine(Rank 1)
Detect Poison(Rank 1)
Guidance(Rank 1)
Heal(Rank 1)
Light(Rank 1)
Message(Rank 1)
Sigil(Rank 1)
Stabilize(Rank 1)
Cleanse Affliction(Rank 2)
Clear Mind(Rank 2)
Peaceful Rest(Rank 2)
Cleric Domain Spells DC 23, attack +15
Healer's Blessing(Rank 1)
+2 Circumstance Bonus on Saves vs. Disease