Osyluth

Creature 9
commonDevilEvilFiendLawfulUnholy
Perception +21; Greater Darkvision
Skills Arcana +18, Deception +19, Intimidation +21, Religion +17, Stealth +20
CHA +4
CON +4
DEX +5
INT +3
STR +5
WIS +4

AC 28; Fort +17, Ref +18, Will +17
HP 135
Resistances Physical 10, Poison 10
Weaknesses Holy 10
Speed 35 feet, Fly 30 feet

An osyluth is an unparalleled inquisitor that revels in the sadism and torture for which Hell is so well known. These devils' charge is to seek out heresies, both among mortals and among other fiends-a commandment they uphold with unwavering fervor. They spawn within the Styx-fed swamps of Hell's fifth layer, Stygia; where heresies and the souls of heretics stagnate, osyluths eventually rise. In the remote corners of that same layer of Hell, they build massive, calcified hives where they perform their vile interrogations and perfect their torturous arts upon lesser devils and petitioners alike.


Each type of devil plays a particular role in Hell's bureaucracies and hierarchies, though some have far more specialized functions than others


Melee Jaws +21 (Magical, Unarmed, Unholy), Damage 2d10+11 piercing plus 1d6 Spirit
Melee Claw +21 (Agile, Magical, Reach 10, Unarmed, Unholy), Damage 2d6+11 slashing plus 1d6 Spirit
Melee Stinger +21 (Evil, Magical, Reach 15, Unholy), Damage 1d10+11 piercing plus 1d6 Spirit
Melee Bone Shard +21 (Evil, Magical, Unholy), Damage 2d6+8 Piercing

Divine Innate Spells DC 25, attack +17
Phantom Pain(Rank 1)
Discern Lies(Rank 4)

Greater Darkvision
Telepathy 100 feet
+1 Status to All Saves vs. Magic