Orc Commander (BB)
Creature 2commonHumanoidOrc
Perception +8; Darkvision
Skills Athletics +8, Intimidation +6, Survival +5
CHA +2
CON +1
DEX +2
INT -1
STR +4
WIS +1
AC 19; Fort +7, Ref +6, Will +7
HP 32
Speed 25 feet
When orcs raid, the strongest is chosen as the leader. Bonds of blood are especially strong among orcs and the mightiest orc holds are typically made up of siblings who have chosen a strong commander to protect their kinfolk.
Melee Maul +10 (Shove), Damage 1d12+4 Bludgeoning
Melee Fist +10 (Agile, Nonlethal, Unarmed), Damage 1d4+4 Bludgeoning
Melee Javelin +8 (Thrown 30), Damage 1d6+4 Piercing