Naiad Water Defender

Creature 7
uncommonAmphibiousFeyNymphWater
Perception +14; Low Light Vision
Skills Acrobatics +15, Athletics +17, Deception +15, Intimidation +17, Society +11, Stealth +17, Thievery +15
CHA +4
CON +2
DEX +4
INT +2
STR +4
WIS -1

AC 24; Fort +13, Ref +17, Will +12
HP 110
Speed 30 feet, Swim 30 feet

Gang leaders direct cutthroats, killers, thieves, and toughs. The gang leader often appears alongside a bandit gang or other criminals.


Villains pursue selfish and cruel goals, trampling over anyone in their way.


Melee Aqueous Shortsword +18 (Agile, Magical, Versatile S, Water), Damage 1d6+10 Piercing
Melee Aqueous Fist +17 (Agile, Magical, Unarmed, Water), Damage 1d4+10 Bludgeoning
Melee Water Orb +17 (Magical, Water), Damage 1d6+8 Bludgeoning