Mage Killer
Creature 8commonHumanHumanoid
Perception +16
Skills Acrobatics +17, Arcana +13, Athletics +16 (+18 to Disarm magic staves and wands), Stealth +18
CHA +0
CON +2
DEX +5
INT +1
STR +4
WIS +2
AC 25; Fort +16, Ref +17, Will +16
HP 145
Speed 25 feet
Whenever high command needs an enemy spellcaster taken off the board in the midst of battle, they send in a mage killer.
Whether they're hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there's ample work for mercenaries all over Golarion.