Maestro

Creature 11
commonHumanHumanoid
Perception +22
Skills Acrobatics +21, Deception +23, Diplomacy +23, Intimidation +23, Occultism +19, Performance +30, Society +21
CHA +5
CON +1
DEX +4
INT +2
STR +2
WIS +3

AC 30; Fort +18, Ref +24, Will +21
HP 180
Speed 25 feet

A maestro is a performer who has achieved true excellence. These virtuosos can inspire those around them to greater heights or strike fear in their enemies' hearts.


Performances come in a wide variety of forms, from musical methods like singing and instruments to physical dancing and juggling to simple orating and conversing.


Melee Rapier +24 (Deadly D8, Disarm, Finesse, Magical), Damage 2d6+10 Piercing
Melee Fist +23 (Agile, Nonlethal, Unarmed), Damage 1d4+10 Bludgeoning
Melee Composite Shortbow +24 (Deadly D10, Magical, Propulsive, Reload 0), Damage 2d6+9 Piercing

Occult Spontaneous Spells DC 30, attack +22
Figment(Rank 1)
Light(Rank 1)
Message(Rank 1)
Shatter(Rank 2)
Fly(Rank 4)
Translocate(Rank 4)
Truespeech(Rank 5)
Spirit Blast(Rank 6)
Bard Composition Spells DC 30, attack +22

+1 circumstance bonus to saves vs. auditory, illusion, linguistic, sonic, or visual