Lucky Courser
Creature 8commonCatfolkHumanoid
Perception +18; Low Light Vision, Scent
Skills Acrobatics +16, Athletics +14, Deception +14, Nature +16, Stealth +18, Survival +16
CHA +2
CON +3
DEX +4
INT +1
STR +2
WIS +2
AC 27; Fort +17, Ref +18, Will +14
HP 140
Speed 25 feet
Masterful catfolk hunters travel the far corners of the world, stalking terrible the monsters who dwell there in hopes of someday putting an end to their predations. They eagerly cooperate with other adventurers to defeat demons, aberrations, and malevolent beasts and fey.
Catfolk can be found traveling almost anywhere, and they are quick to settle down for a chat when they encounter fellow travelers. Some trade stories, act as guides, or operate at the fringes of polite society.
Melee Whip +20 (Disarm, Finesse, Nonlethal, Reach, Trip), Damage 1d4+12 Slashing
Melee Claw +19 (Agile, Finesse, Unarmed), Damage 1d4+12 Slashing
Melee Arbalest +20 (Backstabber, Magical, Reload 1), Damage 2d10+6 Piercing
Scent (Imprecise) 30 feet