King Harral

Creature 14
uniqueEvilLawfulUndeadUnholy
Perception +25; Darkvision
Skills Arcana +29, Crafting +25, Diplomacy +27, Intimidation +27, Religion +25, Society +23
CHA +7
CON +0
DEX +5
INT +7
STR +6
WIS +5

AC 35; Fort +22, Ref +24, Will +28
HP 195 void healing, rejuvenation
Resistances Cold 10
Speed 25 feet

Melee Thundering Maul +28 (Magical, Shove), Damage 2d12+12 bludgeoning plus 1d6 Sonic

Arcane Prepared Spells DC 35, attack +27
Detect Magic(Rank 1)
Electric Arc(Rank 1)
Fleet Step(Rank 1)
Mage Hand(Rank 1)
Message(Rank 1)
Shield(Rank 1)
True Strike(Rank 1)
Deafness(Rank 2)
Dispel Magic(Rank 2)
False Life(Rank 2)
Mirror Image(Rank 2)
Blindness(Rank 3)
Fire Shield(Rank 4)
Fly(Rank 4)
Cloudkill(Rank 5)
Disintegrate(Rank 6)

+1 Status to All Saves vs. Vitality
Void Healing