Kalavakus

Creature 10
commonChaoticDemonEvilFiendUnholy
Perception +19; Darkvision
Skills Acrobatics +15, Athletics +23, Intimidation +22, Religion +17, Stealth +19
CHA +3
CON +5
DEX +1
INT +2
STR +7
WIS +3

AC 30; Fort +21, Ref +17, Will +19
HP 200
Weaknesses Cold Iron 10, Holy 10
Speed 25 feet

Kalavakuses work as slavers in the Abyss, earning them the alternate moniker of "slaver demons"; these fiends round up captured victims and sell them to other fiends or unscrupulous mortals. Pleas for freedom or clemency fall on deaf ears, as slaver demons consider anyone they can catch and hold to be their rightful property and theirs to sell. Kalavakuses know more than just physical means of restraining slaves; they also know how to fetter a victim's soul. The most successful slaver demons have vast slave-pits in the Abyss where they keep stables of imprisoned souls.


Melee Horns +23 (Deadly D8, Unholy), Damage 2d10+13 Piercing
Melee Claw +23 (Agile, Unarmed, Unholy), Damage 2d8+13 Slashing
Melee Jaws +23 (Unarmed, Unholy), Damage 2d6+13 Piercing

Divine Innate Spells DC 27, attack +19
Haste(Rank 3)
Air Walk(Rank 4)

Telepathy 100 feet
+1 Status to All Saves vs. Magic
Attack of Opportunity