Jaggedbriar Hag
Creature 7uniqueChaoticEvilHagHumanoid
Perception +15; Darkvision
Skills Acrobatics +15, Athletics +17, Deception +17, Occultism +13, Religion +17, Stealth +15
CHA +4
CON +4
DEX +4
INT +2
STR +6
WIS +4
AC 25; Fort +15, Ref +15, Will +17
HP 92
Resistances Physical 5
Speed 40 feet
Malevolent crones who lurk at the edges of civilization, hags use their deceptive, magical abilities to prey upon humanoids, manipulating and corrupting them. Some say hags arose from fey that became twisted by their inner selfishness. Hags gather together in covens for greater power, craft unique magical items known as @UUID[Compendium.pf2e.equipment-srd.Item.Hag Eye]{Hag Eyes}, and are known to replace infant humanoids with their own offspring-these children are @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Changeling Exile]{Changelings} who have the potential to become hags themselves.
Melee Claw +17 (Agile, Cold Iron, Magical, Unarmed), Damage 2d8+8 Slashing
Coven Spells DC 23, attack +15
Charm(Rank 1)
Illusory Disguise(Rank 1)
Augury(Rank 2)
Clairaudience(Rank 3)
Dream Message(Rank 3)
Earthbind(Rank 3)
Clairvoyance(Rank 4)
Talking Corpse(Rank 4)
Illusory Scene(Rank 5)
Passwall(Rank 5)
Prying Eye(Rank 5)
Baleful Polymorph(Rank 6)
Spellwrack(Rank 6)
+1 Status to All Saves vs. Magic
Grab