Incensed Captain Fraez

Creature 8
uniqueElfHumanoid
Perception +14; Low Light Vision
Skills Acrobatics +13, Athletics +15, Diplomacy +14, Intimidation +16, Survival +13
CHA +4
CON +1
DEX +2
INT +1
STR +4
WIS +2

AC 26; Fort +14, Ref +14, Will +16
HP 130
Speed 30 feet

The captain is the ultimate authority on a vessel, responsible for the livelihood and well-being of everyone on the ship.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.


Melee Rapier +20 (Deadly D8, Disarm, Magical), Damage 2d6+10 Piercing
Melee Main-Gauche +20 (Agile, Disarm, Parry, Versatile S), Damage 2d4+10 Piercing
Melee Fist +19 (Agile, Nonlethal, Unarmed), Damage 1d4+10 Bludgeoning
Melee Hand Crossbow +17 (Reload 1), Damage 1d6+8 Piercing