Ice Mummy

Creature 8
uncommonColdEvilMummyUndeadUnholy
Perception +16; Darkvision (snow vision)
Skills Deception +18, Intimidation +16, Occultism +17, Stealth +17
CHA +6
CON +2
DEX +3
INT +5
STR +5
WIS +4

AC 26; Fort +16, Ref +13, Will +18
HP 130 void healing
Resistances Cold 10
Weaknesses Fire 10
Speed 20 feet

The cold of high places coupled with strong winds and less oxygen creates an effect that can preserve bodies, mummifying them through natural processes. Many are created deliberately by cults, and a rare few voluntarily transform.


The versatility of mummification allows the creation of mummies through a wide range of methods—nature, ritual, alchemy, and combinations of all these.


Melee Staff +20 (Magical, Two Hand D8), Damage 2d4+7 bludgeoning plus 1d6 Cold
Melee Fist +19 (Agile, Magical, Unarmed), Damage 2d6+7 bludgeoning plus 1d6 Cold

Void Healing