Hunter

Creature 7
commonHumanHumanoid
Perception +17
Skills Medicine +15, Nature +17, Stealth +17, Survival +17
CHA +0
CON +2
DEX +4
INT +1
STR +4
WIS +4

AC 25; Fort +12, Ref +17, Will +15
HP 115
Speed 25 feet

As is reflected in the many depictions of the elk-headed Erastil, god of the hunt, the hunter is very much a creature of the forest, known by the forest and familiar with every aspect of it. After all, the final determination of who is the hunter and who is prey often depends on who can make an ally of the terrain.


Explorers are often well-equipped and well-trained for any type of hazard and are eager to lead others into the wild.


Melee Shortsword +17 (Agile, Finesse, Versatile S), Damage 1d6+10 Piercing
Melee Fist +17 (Agile, Nonlethal, Unarmed), Damage 1d4+10 Bludgeoning
Melee Dagger +17 (Agile, Finesse, Versatile S), Damage 1d4+10 Piercing
Melee Composite Longbow +18 (Deadly D10, Magical, Propulsive, Reload 0, Volley 30), Damage 1d8+8 Piercing