Hellknight Cavalry Brigade

Creature 8
commonAnimalHumanHumanoidTroop
Perception +16
Skills Acrobatics +13, Athletics +18, Intimidation +17, Religion +12, Society +12
CHA +3
CON +4
DEX +1
INT +2
STR +7
WIS +2

AC 27; Fort +18, Ref +13, Will +16
HP 135 troop defenses
Resistances Mental 5, Slashing 5
Weaknesses Area Damage 8, Splash Damage 8
Speed 40 feet

A Hellknight cavalry brigade consists of several Hellknights and a single field-maralictor, all wearing the distinctive armor of their order and wielding lances. The maralictor speaks for the brigade, questioning travelers the brigade encounters and barking orders. A Hellknight brigade is typically based at a keep or other fortification controlling an area measured by a day's ride in every direction—about 25 miles. Farther-ranging missions are possible but require substantial logistical support.


A military serves to defend and fight on behalf of nations and can be trained and deployed in various ways.