Goblin Rabble

Creature 4
commonGoblinHumanoidTroop
Perception +11; Darkvision
Skills Acrobatics +12, Athletics +10, Stealth +12, Thievery +12
CHA +1
CON +2
DEX +5
INT +0
STR +1
WIS +1

AC 20; Fort +11, Ref +14, Will +8
HP 60 (4 segments); Thresholds 40 (3 segments), 20 (2 segments)
Weaknesses Area Damage 4, Splash Damage 4
Speed 25 feet

Goblins lack the organization and discipline of their hobgoblin cousins but often more than make up for it with guile. Some goblin tribes like to terrorize trade routes under the cover of dusk. Focused on stripping valuables and escaping rather than finishing a fight, these groups of goblins excel at speed and identifying things of value to strip from their bewildered prey, using hit-and-run tactics since they tend to be outmatched more often than not.