Glacial Worm
Creature 16uncommonAmphibiousAnimal
Perception +22; Darkvision, Tremorsense
Skills Athletics +34
CHA -1
CON +8
DEX +0
INT -5
STR +10
WIS +0
AC 36; Fort +30, Ref +22, Will +22
HP 370 cold healing
Weaknesses Fire 15
Speed 40 feet, Burrow 40 feet, Swim 20 feet
Cave worm eggs that lie dormant for a long period may experience significant climactic shift. If the temperature falls below freezing, the worms may hatch as glacial worms, also called white worms. These creatures immediately migrate as far north as possible, seeking the glaciers or icebergs that will nourish and house them. Glacial worms lack stingers, as liquid venom is less effective in cold temperatures. Occasionally, such creatures are carried far south on icebergs that have carved off the main ice sheets of the polar regions.
Melee Jaws +32 (Deadly 2d12, Reach 15, Unarmed), Damage 3d12+13 Piercing
Melee Body +30 (Reach 15), Damage 2d8+12 bludgeoning plus 1d6 Cold
Tremorsense (imprecise) 100 feet
Improved Grab