Ghul

Creature 5
commonChaoticEvilGenieGhulUndeadUnholy
Perception +13; Darkvision, Scent
Skills Athletics +11, Deception +14, Diplomacy +12, Intimidation +12, Stealth +12, Survival +11
CHA +5
CON +2
DEX +1
INT +2
STR +5
WIS +2

AC 21; Fort +13, Ref +10, Will +13
HP 85 void healing
Resistances Fire 5
Weaknesses Holy 5
Speed 30 feet, Climb 20 feet

Legends claim the gods banished a number of evil, greedy, and gluttonous genies to the Material Plane in the early days of creation. There, the genies transformed into the first ghuls, cruel undead that feast on the flesh of the living. The greedy and gluttonous nature of the first ghuls lives on, cursing them with an insatiable need to consume. Ghuls haunt trade routes, cemeteries, and other locations with good hiding places and a regular influx of travelers. From here, ghuls use their abilities to confuse and captivate passersby, luring them toward dens where ghuls can feast on unsuspecting flesh. Unlike a ghoul, a ghul doesn't devour corpses—only live prey.