Ghoul Commando
Creature 5uncommonGhoulUndeadUnholy
Perception +12; Darkvision
Skills Acrobatics +13, Athletics +14, Stealth +13, Survival +11
CHA +4
CON +2
DEX +3
INT +1
STR +4
WIS +2
AC 21; Fort +12, Ref +12, Will +10
HP 72 void healing
Speed 25 feet, Burrow 5 feet
Retaining their martial skill, these powerful ghouls are not afraid to meet their foe in the open, feeding on the flesh of their fallen opponents to learn their combat abilities.
Few creatures are more ubiquitous to sinister locations such as lonely graveyards and ruined crypts than the flesh-eating undead known as ghouls.
Melee Jaws +15 (Unarmed), Damage 1d10+5 Piercing
Melee Claw +15 (Agile, Unarmed), Damage 1d8+6 Slashing
Melee Bastard Sword +15 (Magical, Two Hand D12), Damage 2d8+4 Slashing
Reactive Strike
Void Healing
Grab