Gang Leader

Creature 7
commonHumanHumanoid
Perception +14
Skills Acrobatics +15, Athletics +17, Deception +15, Intimidation +17, Society +11, Stealth +17, Thievery +15
CHA +4
CON +2
DEX +4
INT +2
STR +4
WIS -1

AC 24; Fort +13, Ref +17, Will +12
HP 110
Speed 30 feet

Gang leaders direct cutthroats, killers, thieves, and toughs. The gang leader often appears alongside a bandit gang or other criminals.


Villains pursue selfish and cruel goals, trampling over anyone in their way.


Melee Shortsword +18 (Agile, Magical, Versatile S), Damage 1d6+10 Piercing
Melee Fist +17 (Agile, Nonlethal, Unarmed), Damage 1d4+10 Bludgeoning
Melee Sling +17 (Propulsive, Reload 1), Damage 1d6+8 Bludgeoning