Gale Frenzy
Creature 9rareAirBeastHumanoidTroop
Perception +17; Darkvision
Skills Acrobatics +20, Deception +17, Intimidation +19, Stealth +20
CHA +4
CON +0
DEX +5
INT -1
STR +4
WIS +4
AC 28; Fort +15, Ref +20, Will +17
HP 150 Thresholds 100 (3 segments), 50 (2 segments)
Weaknesses Area Damage 10, Splash Damage 10
Speed 20 feet, Climb 60 feet
A flock of harpies sometimes forms a tight-knit bond that transcends family ties, personal goals, and individual morals. Like a murmuration of starlings, these so-called gale frenzies begin operating like a superorganism whose movements and thoughts align with uncanny coordination.
Harpies at War
On the battlefield, harpies traditionally prefer roles more akin to skirmishers or assassins, deadly killers who take advantage of trickery and stealth to accomplish goals of weakening an enemy force. Gale frenzies are a notable exception to this, and a harpy community that includes a gale frenzy is never hesitant to send such a troop into battle instead.