Forager

Creature 1
commonHumanHumanoid
Perception +7
Skills Medicine +6, Nature +10, Stealth +3, Survival +10
CHA +0
CON +1
DEX +3
INT +0
STR +1
WIS +4

AC 15; Fort +5, Ref +8, Will +8
HP 20
Speed 25 feet

Foragers know the areas they live and work in like no other. They can tell you exactly where to find a rare medicinal fern, when to harvest it, and how to use it; just don't expect them to be up-to-date on the latest town gossip. They spend as much time in the wilderness as they can, filling their baskets with a variety of useful plants.


Explorers are often well-equipped and well-trained for any type of hazard and are eager to lead others into the wild.


Melee Dagger +7 (Agile, Finesse, Versatile S), Damage 1d4+1 Piercing
Melee Dagger +7 (Agile, Thrown 10, Versatile S), Damage 1d4+1 Piercing
Melee Fist +7 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+1 Bludgeoning
Melee Fruit or Vegetable +7 (Thrown 20), Damage 1d4+1 Bludgeoning

+4 to Notice Flora and Fauna