Fjord Linnorm
Creature 16uncommonAmphibiousChaoticDragonEvil
Perception +28; Darkvision, Scent, Truesight
Skills Acrobatics +27, Athletics +33, Stealth +29
CHA +7
CON +8
DEX +5
INT -3
STR +9
WIS +6
AC 40; Fort +30, Ref +28, Will +24
HP 315 regeneration 10 (deactivated by cold iron)
Weaknesses Cold Iron 15
Speed 35 feet, Fly 75 feet, Swim 50 feet
Fjord linnorms make their homes in damp caves behind ice-cold waterfalls in the river-veined coastal reaches of the north. While they may appear graceful as they swim up the fjords for which they're named, they are as vile as any other of their species and take pleasures in capsizing river boats before gobbling up their terrified crews.
Melee Jaws +33 (Magical, Reach 20, Unarmed), Damage 3d12+17 Piercing
Melee Claw +33 (Agile, Magical, Reach 20, Unarmed), Damage 3d10+17 Slashing
Melee Tail +33 (Agile, Magical, Reach 25), Damage 3d6+15 Bludgeoning
Primal Innate Spells DC 37, attack +27
True Seeing (Constant)(Rank 6)
Freedom of Movement (Constant)(Rank 7)
Constant Spells
+1 Status to All Saves vs. Magic
Regeneration 10 (Deactivated by Cold Iron)
Improved Grab