Fisher
Creature 0commonHumanHumanoid
Perception +6 (+8 to spot fish)
Skills Athletics +7, Nature +4, Survival +4
CHA +0
CON +1
DEX +2
INT +0
STR +3
WIS +2
AC 14; Fort +7, Ref +6, Will +4
HP 15
Speed 25 feet
More than just hobbyists, fishers catch fish and other seafood with the intention of selling most of or all of their catch.
Society is built upon the backs of laborers.
Melee Spear +7, Damage 1d6+3 Piercing
Melee Spear +6 (Thrown 20), Damage 1d6+3 Piercing
Melee Fist +7 (Agile, Nonlethal, Unarmed), Damage 1d4+3 Bludgeoning
Melee Fishing Line +6, Damage 1 bleed plus 1 Piercing
+2 Bonus on Perception to Spot Fish