Ferrugon

Creature 12
commonDevilFiendUnholy
Perception +22; Greater Darkvision
Skills Athletics +25, Crafting +22, Deception +21, Intimidation +23, Religion +22, Stealth +23, Thievery +25
CHA +5
CON +6
DEX +5
INT +4
STR +7
WIS +4

AC 33; Fort +24, Ref +20, Will +21
HP 190
Resistances Physical 10
Weaknesses Holy 10
Speed 25 feet, Fly 40 feet

These ram-headed devils have wings and flesh made of rusted metal. They're forged from the souls of damned mortals who made others suffer through their creative work. They like to tempt those of the same ilk, driving auteurs and stage directors to cruelty in the pursuit of greatness. Ferrugons also enjoy pushing artists to extremes in order to break them. They dip the bodies of mortals they've driven to despair into molten metal to make horrifically malformed statues, which they then add to their lairs.

Rust devils prefer temptation to fighting and only enter combat if protecting something dear to them.


Melee Horn +25 (Cold Iron, Magical, Shove, Unarmed, Unholy), Damage 3d8+16 Bludgeoning
Melee Claw +25 (Agile, Cold Iron, Magical, Unarmed, Unholy), Damage 3d4+16 Slashing
Melee Iron Feather +23 (Cold Iron, Magical, Unholy), Damage 3d4 + 13 Piercing


Greater Darkvision
Telepathy 100 feet
+1 Status to All Saves vs. Magic