Envoy

Creature 0
commonHumanHumanoid
Perception +7 ((+13 to Sense Motive))
Skills Deception +13, Diplomacy +15, Intimidation +7, Society +15
CHA +3
CON +0
DEX +1
INT +4
STR +0
WIS +3

AC 13; Fort +2, Ref +3, Will +11
HP 12
Speed 25 feet

Envoys are guests of a given court, representing the interests of another court or organization. Some envoys stay in one place so long they're practically considered locals, though those with whom they parley are swiftly reminded where their loyalty lies.


The denizens of a noble court are the most powerful people in a civilization, primed with wealth, station, and authority above the common people.