Elven Grave Robber

Creature 1
uncommonEvilHolyHumanoid
Perception +5
Skills Crafting +6, Deception +2, Intimidation +2, Society +6, Stealth +5
CHA -1
CON +2
DEX +2
INT +3
STR +1
WIS +2

AC 17; Fort +7, Ref +7, Will +5
HP 18
Speed 25 feet

Many cultures have a tradition of burying their dead with a selection of the deceased's most precious possessions, and some include gifts that are thought to provide a boon in the afterlife. Such valuables can be easy pickings for those with no respect for-or fear of-the dead.


Some criminals are the desperate who have no option but to break the law to survive, while others choose a life of crime for thrills, forming gangs or underworld guilds that specialize in certain illegal ventures.


Melee Shovel +6, Damage 1d6+1 Bludgeoning
Melee Dagger +6 (Agile, Finesse, Versatile S), Damage 1d4+1 Piercing
Melee Dagger +6 (Thrown 10), Damage 1d4+1 Piercing
Melee Bottled Lightning (Lesser) (Infused) +7 (Bomb, Consumable, Infused, Splash), Damage 1d6 electricity plus 1 Electricity
Melee Frost Vial (Lesser) (Infused) +7 (Bomb, Consumable, Infused, Splash), Damage 1d6 cold plus 1 Cold
Melee Thunderstone (Lesser) (Infused) +7 (Bomb, Consumable, Infused, Splash), Damage 1d4 sonic plus 1 Sonic
Melee Holy Water +7 (Consumable, Holy, Splash, Thrown 20), Damage 1d6 spirit plus 1 Spirit