Compromised Door Warden

Creature 4
rareClockworkConstructMindless
Perception +12; Darkvision
Skills Athletics +10 (+12 to Disarm or Grapple)
CHA -5
CON +2
DEX +2
INT -5
STR +4
WIS +4

AC 20; Fort +10, Ref +8, Will +14
HP 50
Resistances Physical 5
Weaknesses Electricity 5, Orichalcum 5
Speed 10 feet

This mechanical humanoid serves the role of a gatekeeper or even a greeter, but its strength also enables it to repel unwanted visitors.


In the Grand Duchy of Alkenstar, the creation of constructs is complicated by the intermittent interference of the nearby Mana Wastes. Golems and animated objects depend on lengthy magical rituals that the magic-warping effects of the Wastes often disrupt, but clockwork constructs use far less magic in their creation. A clockwork device replaces magical intricacy with superb manufacturing skill, using magic only for the final acts of animating and powering the device. Skilled local creators and inventors rarely follow someone else's design, so most clockworks found in Alkenstar are custom creations with abilities designed for a specific purpose or individual's needs.