Clockwork Gunner
Creature 8uniqueClockworkConstructMindless
Perception +16; Darkvision
Skills Athletics +16 (+18 to Disarm, Grapple, or avoid being Disarmed)
CHA -5
CON +2
DEX +6
INT -5
STR +4
WIS +4
AC 26; Fort +14, Ref +18, Will +16
HP 100
Resistances Physical 10
Weaknesses Electricity 10, Orichalcum 10
Speed 25 feet
Melee Mace Multipistol +19 (Critical Fusion, Magical, Shove), Damage 2d6+7 Bludgeoning
Melee Dragon Mouth Pistol +20 (Concussive, Reload 1, Scatter 5), Damage 1d6+3 Piercing
Melee Mace Multipistol +21 (Capacity 3, Concussive, Fatal D8, Magical, Reload 1), Damage 2d4+3 Piercing